0.21A


FIXED

  • chest spawns
  • gib collisions
  • damage colliders on dead enemies
  • wall sticking

ADDED

  • hand cannon
  • light pistol


REWORKED/TWEAKED

  • first level spawns and layout
  • damage on guns and health on enemies
  • healing values
  • scoring system        score = (sum of health of all enemies killed) / (time to complete/10)

WHAT'S NEXT

  • implement  boss system
  • 3 new enemy types
  • iterate on current levels, make new props, set dressing
  • functional settings menu


    Files

    agony++;0.21A.zip 192 MB
    Apr 11, 2024

    Get agony++; 0.31A

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